Your Journey Begins
You enter a weather-worn building on an island somewhere in the far western reaches of the Kanvus Sea. The small tavern is crowded but the dark, damp air inside, although heavy with must, is a refuge from the sweltering sun currently baking the island's shore.
The tavern swells, bustling with privateers and buccaneers -- a missing eye, arm, or leg seems to be the fee of admittance to join this raucous crowd. The smell of brown enters your nostrils as you order a tankard of warm grog. With every sip, memories from your recent past slowly slip away...
That's when a stout bard with an aging accordion emerges from the corner. He brushes sand and dust from the instrument's bellows and as he begins to squeeze its sides, the familiar notes cut through the crowd and dance around your ears. He begins jovially singing a shanty that is well-known among all of the patrons. You slurp down the last drops of your grog and slam your tankard on the table.
Making your way towards the source of the music, you can't help but feel like the room full of salty sailors is watching your every move. The bard continues to sing of the Legendary Pirates of The Kanvus Sea. His soothing voice mixes with the punctuated melody from his accordion. It captivates you as you notice now that the other carousers in the tavern are singing along. You cannot help yourself from humming along to the tunes about the great pirates of the past.
A thought fueled by drink and existential crises enters your head as the crowd dives into the shanty's chorus. It may be too late to change your past, but you can still craft the legacy you leave behind...
You hurriedly gather your crew, recruit a few new sailors, and rush out to port. By the time you find yourself in Davy Jones’ Locker, The Kanvus Sea will sing of your name by praise or by fear!
… But you’re not the only one ready to weigh anchor.
Which Legendary Captain will you become?
Nobody fights harder than those that must eat. Limiting the region of Fish, he starves those who serve him to gain his power.
Fierce and bloodthirsty. Those who pay with Iron tend to pay with blood. She learned this early on and uses it to her advantage.
As a natural charismatic leader, she knows the quickest way for her crew to do her bidding is through Grog.
Battles are fought with lives but are won with Gold. And she understands that nobody ever remembers the pawns that have died.
Some call it Davy Jones. Some call it Death. But most people in The Kanvas Sea call it the Incarnation of Roman. If they are lucky, most sailors will not encounter this harbinger of Fear. Legends say that Roman sails the seas to claim the lost souls as bounty as the sun sets over a battle-torn sea.
Encounters on your Journey
The Kanvus Sea
The Kanvus Sea is a vast sea. Due to the high speeds of winds, only the most talented of Sailors may attempt to sail across this sea. Because of these winds, it is difficult to find a reliable map of The Kanvus Sea!
Islands in The Kanvus Sea are plentiful with resources, though mostly inhabited.
Located on an island somewhere in the Kanvus Sea lies a simple Tavern. Whether you are drowning your sorrows, listening to the local bards regaling the locals with Sea Shanties, or looking for work, Hunter's Tavern is a central location for all.
Hunter's Tavern is seemingly a short sail away from all points in The Kanvus Sea, making it an accessible hub for all in the seas.
Life on the Kanvus Sea is harsh and short. To motivate sailors to continue on their Captain's orders, they sing shanties of the legendary sailors before them.
Some say that new shanties will be crafted for Captains that complete courageous challenges. However, these signs of triumph are reserved for the most fearless of captains.